Lobby List is where you can join created modes freely. Featured are modes that have been recommended by Moonton. Trending are popular modes that have been voted by users who have already played a specific custom mode. You can also start a lobby based on that mode. Custom is the place where you will create a custom mode.

Destroy Base means the game will end if players manage to destroy the base turret. Takedowns require a specific number (maximum 50) of kills before the game ends. The game can also end if the base turret is destroyed.

Hero Selection can either be similar to a classic mode (one different hero per player) or Mirror Mode (the team votes on what hero to select). Heroes can include all heroes, owned heroes per player, or specific heroes. Battle Spells can be adjusted to include a select number of spells, owned spells, or change the addition of two battle spells. You can also adjust the default battle spell from Regen to something else. Switch Hero is what enables Deathbattle mode. The minimum of heroes that can be swapped is 6, with the maximum at 12.

Creep Chase Distance is the distance required for the creep to chase after you before it goes back to its spawn point. There is also Creep Size that can enlarge creeps. Minions can be adjusted to Mid Lane only, all three lanes, or without minions at all (plus with minion size). This can be adjusted for Necrokeep/Classic maps. Minimap Avatar can either be the default (you only see allies avatar and enemies avatar when detected nearby), hide (where all avatars are hidden), or show all (all avatars will be shown regardless).

Movement Speed is the speed at which a hero can move, with 500 percent as the maximum. Attack Speed is how quickly a hero can use their basic attack, with 300 percent as the maximum. Damage Dealt is the amount of damage given per skill/basic attack, with 500 percent as the maximum. Damage Taken is the amount of damage earned when hit with a basic attack/skill, with 1000 percent as the maximum. Cooldown and Battle Spell Cooldown is the time needed before the hero can reuse their basic attack, battle spell, or skill. Putting it into maximum is recommended for Overdrive/quick modes, although this can depend. If the stats are for the same team, you can toggle Edit Both Teams.

Passive Gold Gain is the amount of gold given per a certain time limit. Time Interval is the number of seconds the gold will be given. Starting Time is where the extra gold bonus is given. This is also the same on EXP gain, where the passive and starting time can be adjusted at the same time.

You can also get a 7-day exclusive Creation Camp Ticket by completing specific tasks. Once you have 20 puzzle pieces, you can redeem the ticket.

If you need to find your friend’s lobby, check the Friends Only button.

In some cases, you may need to type in the four-digit passcode for private servers. To quickly join a lobby, click on Quick Play to find a public server!